Who we are

We are a group of Minecraft modders, who mainly work on the mod Immersive Intelligence, an addon to Immersive Engineering.
We plan to expand our portfolio of mods with new IE addons, to enhance the game even further.
We do it as volunteers - people who just want to enjoy the game modded in their way.



How it all began

II started with @Pabilo8, in April/May 2019. Since then, the mod has grown and many new features, planned back then were implemented. Thorough the years our Team has expanded, currently the members are:

Pabilo


Whether present online or not, probably works on some project.
"They may add sails to their boat, but we're building a battleship!"
*Soon™*

Gabriel


Enthusiast of programming and cryptography.
Likes stuff documented.
*The Gradlephant has Spoken.*

Avalon


Resident bug squishier and avid fish fan(tm).
*Slightly radioactive.*

Carver


Enthusiast of heavy artillery and anything Warhammer.
Can produce a mountain of models in a day if left without supervision.
*hammering intensifies*

Schäferd


An Artist helping the II Kombinat.
Fan of Jakub Różalski, likes painting worlds of his own in similar aesthetic.
*Ja Hans, JA*

Tokarev


Never ending his paperwork and improvement on vehicle and gun design.
The soldier of II.
*Żabka)*

Peter


Nature does not build machines, locomotives, railways, electric telegraphs, self-acting devices, etc....
All these are organs of the human brain created by human hands; the materialized power of knowledge.

Trej


3D Modeler and texturer specializing in vehicles, whether moving on ground or airborne.
Always strives for authentic and eye-pleasing designs.
*bim bim bam bam*

Bastian


Responsible for moving the II manual to the new system.
Enthusiast of Civil Engineering.
*hey, kid, wanna buy some CARDBOARD BOXES?*

Automated Carver Device™


Listen to the sounds of your own extinction, human...




New Members

II has become a big project. Due to lack of time (uni, work) of our members, the progress is very slow.
We are in need of a:



Our Projects

Our most known projects are, naturally, Minecraft Mods, we also develop tools and assets that are helpful for modders and video game developers.

Minecraft Mod
Released!
An addon for Immersive Engineering focused on Electronics, Warfare, Logistics and Intelligence
Minecraft Mod
Soon™
An addon for Immersive Engineering focused on Early Game, Decorations and Quality of Life features.
Minecraft Mod
Soon™
An addon to CraftTweaker allowing modpack makers to add their own Immersive Engineering multiblocks.
Developer Tools
Released!
An Annotation Processor and Asset/Code Generator used to enhance Minecraft Mod development.
Developer Tools
Released!
A 1.12 Forge Mod Build Script that provides boilerplate for code signing, creating core jars and asset generation through ModWorks. It is powered by a modernised ForgeGradle 2.3 Fork by Anatawa.
Software
Abandoned
A proprietary, mod-developer-oriented 3D Model Editor supporting multiple formats, from SMP Toolbox to Blockbench to MCX. Abandoned in favour of our Blockbench plugin.
Blockbench Plugin
Soon™
A Blockbench plugin that provides tools for exporting AMT format animations. Allows embedding AMT rendering components such as Items, Fluids, Bullets and Wires in models. Offers a collision box (AABB) editor for multiblocks and multipart entities.
Software
Abandoned
Motion Capture software that allows creating animations for minecraft humanoid characters (Immersive Intelligence's Hanses) using an Xbox 360's Kinect Sensor.
Website
Soon™
A free, open source repository of high-quality sound effects for Minecraft Modders and Video Game Developers.
Programming Language
Soon™
A proprietary programming language designed for Immersive Intelligence's Mainframe Computers. Draws many inspirations from FORTRAN and LISP.



Finally, our main plan and final goal is to create a big modpack, based on the Immersive mod series, which will be like no modpack you’ve seen before… ^^ Engineered Adventures: Tales from the Front